Poderes Divinos

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Revisão de 21h23min de 6 de março de 2021 por -letus- (discussão | contribs) (→‎Poseidon)
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Cada Deus tem 4 poderes divinos que você pode usar em si mesmo como um bônus, em um inimigo para degradá-los ou em um ataque para mudar o poder do ataque. Cada poder divino custa um recurso chamado favor, que é produzido em seu Templo. O favor aumenta uma certa quantidade por hora, embora haja um limite estabelecido na quantidade de favor que você pode ter (500 - 550 com a medalha Vencedor do Mundo). Alguns poderes divinos requerem um tempo de espera, durante o qual a mesma cidade não pode ser afetada por um feitiço semelhante novamente.

Lista dos Poderes Divinos

Zeus

Divine Sign

Sinal Divino

Um raio de luz atravessa as nuvens; uma biga desce e segue a cidade.

A cidade selecionada recebe uma biga.

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Lightening Bolt

Relâmpago

Nuvens negras surgem sobre a cidade um relâmpago estrondoso abate-se fulminante e nada mais resta do que um edifício danificado. (há um tempo de espera para este feitiço, no qual não pode ser usado na mesma cidade). 200 Favor.png
Favorable Wind

Vento favorável

TA voz de Zeus ecoa através do ar; o vento estica as velas dos navios; as setas e as flechas zumbem com precisão na direção do inimigo.

As forças navais atacantes comabtem 10% mais fortes (só pode ser usado ao enviar um ataque).

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Zeus' Rage

Ira de Zeus

Zeus rasga o céu com raios e atira soldados pelos ares; alguns agarram-se às árvores, enquanto outros são engolidos pelo céu.

Destrói 10-30% das unidades terrestres de ataque. (só pode ser usado em um ataque chegando na cidade).

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Poseidon

Kingly Gift

Oferta Real

O mar arrastou madeira para costa da cidade. Poseidon mostra seu lado bondoso.

A cidade recebe 800 unidades de madeira.

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Call of the Ocean

Chamado do Oceano

Ondas fortes rebentam na costa; os trabalhadores são invadidos pela necessidade imperiosa de seguirem o chamado do oceano.

No porto, todas as ordens de construção são aceleradas 100% durante as próximas 6 horas.

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Earthquake

Terremoto

O chão move-se e estremece grandes pedaços da muralha precipitam-se nas profundezas.

A muralha perde 1-3 níveis.

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Sea Storm

Tempestade no Mar

Poseidon ergue-se e as suas ondas embatem furiosamente contra os navios. Não é um bom dia para os marinheiros.

Destrói 10-30% dos navios.

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Atena

Patroness

Patroness

Brave warriors hear the call and rush to the city of the patroness.

The selected city receives 5 random troops.

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Wisdom

Wisdom

An owl circles above the enemy troops and reports about their strength.

Get an intelligence report on enemy troops (can only be used on incoming attacks).

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City Protection

City Protection

Athena spreads her shield across the city. She protects the city with considerable strength.

The selected city is protected from having divine powers cast upon it for 12 hours (Speed 1 World).

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Heroic Power

Heroic Power

The soldiers are infused with power and courage. They bravely run towards the enemy with loud roars.

The attacking land units fight with 10% more power (can only be used on an attack).

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Hera

Wedding

Wedding

Noblemen come from all the surrounding lands to bring presents to the king's marrying daughter and the city.

The selected city receives 200 wood, 200 stone and 200 silver.

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Happiness

Happiness

At night, Hera places a warming veil around the workers. During the day, Hera protects the workers by cooling them off during the midday sun.

Increase wood, stone and silver production of the selected city by 50%. The spell lasts for 12 hours (Speed 1 World).

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Population Growth

Population Growth

Another proud warrior is born. Hera means this city well.

In the barracks, all units assigned after using this spell will be trained twice as quick. This spell lasts for 12 hours (Speed 1 World).

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Desire

Desire

The proud warriors are overcome by longing; their hearts no longer beat for war but for their families and homes.

The attacking naval and land units fight with 10% less power (can only be used on an incoming attack).

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Hades

Plague

Plague

The population is afflicted with a horrendous epidemic.

Reduces the basic resource production of the selected city by 50% for 6 hours (Speed 1 World).

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Return from the Underworld

Return from the Underworld

Hades lets your bravest warriors leave free from the underworld as a sign of good intent.

10% of your killed units return to their native city (can only be used on outgoing attacks).

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Treasures of the Underworld

Treasures of the Underworld

The earth beneath you opens up and grants you access to incredible riches.

The selected city receives 500 silver coins.

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Helmet of Invisibility

Helmet of Invisibility

Hades lends a mythical helmet to keep big armies undetected.

Your troops are invisible to the enemy for 10% of their journey.

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Artemis

Nature's Gift

Nature's Gift

A mysterious wagon full of stone appears before the cities doors.

The selected city receives 650 stone.

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Aim of the Huntress

Aim of the Huntress

The aim of your distance troops is enhanced by Artemis.

Troops that use distance attacks are 15% stronger. (can only be used on an outgoing attack).

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Illusion

Illusion

Artemis casts an illusion spell on an enemy city. The cities owner will see an incoming attack, however when the attack arrives the victim realizes it was only an illusion.

This spell mimics an attack and causes the player to see an incoming attack. When the spell “arrives” a report is created stating it was only an illusion. The spell is used on a city, and has the speed of a lightship.

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Purification

Purification

Artemis cleanses a city or troops from almost all active spells. Purification does not remove city protection.

This spell is used on own cities as well as incoming or outgoing attacks. The spell removes all negative spells from the city or attack.

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Afrodite

Narcissism

Narcissism

Aphrodite's charm clouds the defending units vision, changing all that they desire.

All Defending units in the city are 10% less efficient for 12 hours.

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Charitable Festival

Charitable Festival

As Aphrodite's influence and power grow, your citizens in turn grow mesmerized by the celebrations in their city.

Reduce the next Victory procession's celebration cost by 2% for every power active on this city. (Capped at 20%, does not stack)

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Hymn to Aphrodite

Hymn to Aphrodite

The local Farming villages seek Aphrodite's approval, and gather more resources as an offering to her favor.

Increase farm resource collection by 20% + 1.5% for every power active on this city for 2 hours (up to 50%). Additionally, increase farm trade output by 10% while this power is active.

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Pygmalion

Pygmalion

The uncanny resemblance of Pygmalion's statue to Aphrodite has captured some of her grace, making the city flourish while worshiping Aphrodite.

Increase population limit by 5 for every farm level. This is a passive power and is permanently active on all cities currently worshiping Aphrodite.

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Ares

Ares Sacrifice

Ares Sacrifice

True warriors of Ares show their devotion to him by sacrificing themselves once their training is complete.

Sacrifice up to 100 population's worth of non-mythical units you own in this city and gain 1 Fury for every 1 population sacrificed.

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Ares Army

Ares Army

Ares calls upon his most devoted warriors who have given their lives to fuel his Fury.

Consumes the entire fury pool. For every 10 points of Fury consumed this way, add one Spartoi to the offensive command (rounded down).

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Bloodlust

Bloodlust

Ares channels his Fury through your warriors improving their combat strength with the might of his most dedicated subjects.

Improve offensive ability of all attacking units by 5% + 1% for every 200 Fury available. Additionally, 50% of your dead unit's population return to you as Fury once the battle has ended.

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Spartan Training

Spartan Training

Inspired by Ares strength, warriors rush to the field of combat, to show they are worthy to stand by his side in battle.

All recruitment orders in the barracks are accelerated by 70% + 1% for every 100 Fury available for 6 hrs.

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Ativando Poderes Divinos

Cada Poder Divino é ativado de uma maneira diferente. A lista a seguir explica como lançar cada poder.

Zeus

  • Divine Sign - Adds 1 chariot to a chosen city:
Click Map view then scroll to chosen city - click city - click "enact divine power" then select 'Divine Sign', cast it.
  • Lighting Bolt - Destroy a randomly chosen building in city chosen:
Click Map view then scroll to chosen city - click city - click "enact divine power" then select 'Lighting Bolt', cast it.
  • Favorable Wind - Affects your naval attack, 10% stronger in next attack:
Click city overview, click your naval attack sent (right hand side), click "enact divine power" then select 'Favorable wind', cast it.
  • Zeus' Rage - Affects enemy army attacking you, destroy 10-30% of enemy troops attacking your city:
Click city overview of your city that is being attacked, click enemy army attacking you (right hand side), click "enact divine power" then select 'Zeus' rage', cast it.

Poseidon

  • Kingly Gift - Adds 800 wood to a chosen city:
Click Map view then scroll to chosen city - click city - click "enact divine power" then select 'Kingly gift', cast it.
  • Call of the Ocean - All production of the harbour is increased by 100% for 6 hours, effects city chosen:
Click Map view then scroll to chosen city - click city - click "enact divine power" then select 'Call of the ocean', cast it.
  • Earthquake - Destroys city wall 1-3 levels in city chosen:
Click Map view then scroll to chosen city - click city - click "enact divine power" then select 'Earthquake', cast it.
  • Sea storm - Affects enemy navy attacking you, destroys 10-30% of the enemy battleships attacking your city:
Click city overview of your city that is being attacked, click enemy navy attacking you (right hand side), click "enact divine power" then select 'Sea storm', cast it.

Atena

  • Patroness - Adds 5 random troops to a chosen city:
Click Map view then scroll to chosen city - click city - click "enact divine power" then select 'Patroness', cast it.
  • City Protection - 6 hours of attack Protection for any city chosen:
Click Map view then scroll to chosen city - click city - click "enact divine power" then select 'City Protection', cast it.
  • Wisdom - Affects at attacking army, reports it's content:
Click city overview, click attacking army sent (right hand side), click "enact divine power" then select 'Wisdom', cast it. Read the report.
  • Heroic Power - Affects an army attack you have sent, 10% stronger in next attack:
Click city overview of your city that sent the attack, click your army attack sent (right hand side), click "enact divine power" then select 'Heroic Power', cast it.

Hera

  • Wedding - Adds 200 wood, 200 rocks, and 200 silver coins to a chosen city:
Click Map view then scroll to chosen city - click city - click "enact divine power" then select 'Wedding', cast it.
  • Population Growth - All recruitment in the barracks is accelerated by 100% once they are queued within the next 6 hours, affects city chosen:
Click Map view then scroll to chosen city - click city - click "enact divine power" then select 'Population growth', cast it.
  • Happiness - Increases the wood, rock and silver production by 50% for 6 hours, affects city chosen:
Click Map view then scroll to chosen city - click city - click "enact divine power" then select 'Happiness', cast it. Happiness does not stack with Merchant.
  • Desire - Effects enemy army attacking you, the attacking troop fights more weakly by 10%.:
Click city overview of your city that that has the attack coming, click enemy army attacking you (right hand side), click "enact divine power" then select 'Desire', cast it.

Hades

  • Treasures of the Underworld - Your currently selected city receives 500 silver coins:
Click Map view then scroll to chosen city - click city - click "enact divine power" then select 'Treasures of the Underworld', cast it.
  • Helmet of Invisibility - Your troops are invisible for the first 10 % of their journey:
Click on the outgoing attack you wish this power to be enacted on and then choose it.
  • Return from the Underworld - 10 % of your killed units return to their home city:
Click on the outgoing/returning attack you wish this power to be enacted on and then choose it.
  • Plague - Reduces the selected enemy city's resource production by 50% for ___ hours:
Click Map view then scroll to chosen city - click city - click "enact divine power" then select 'Plague', cast it.

Artemis

  • Nature's Gift - Your currently selected city receives 650 stone:
Click Map view then scroll to chosen city - click city - click "enact divine power" then select 'Nature's Gift', cast it.
  • Aim of the Huntress - Affects an army attack you have sent, ranged attackers 10% stronger in next attack:
Click city overview of your city that sent the attack, click your army attack sent (right hand side), click "enact divine power" then select 'Aim of the Huntress', cast it.
  • Illusion - Makes enemy see an incoming attack. Moves at the speed of a Light Ship:
Click Map view then scroll to chosen city - click city - click "enact divine power" then select 'Illusion', cast it.
  • Purification - Removes all spells from an attack or city except for City Protection:
City - Click Map view then scroll to chosen city - click city - click "enact divine power" then select 'Purification', cast it.
Attack - Click city overview of your city that has the attack incoming, click the army attack (right hand side), click "enact divine power" then select 'Purification', cast it.

Aphrodite

  • Narcissism - All Defending units in the city are 10% less efficient for 12 hours:
Click Map view then scroll to chosen city - click city - click "enact divine power" then select 'Narcissism' to cast it.
  • Charitable Festival - Reduce the next Victory procession's celebration cost by 2% for every power active on this city. (Capped at 20%, does not stack):
Click Map view then scroll to chosen city - click city - click "enact divine power" then select 'Charitable Festival' to cast it.
  • Hymn to Aphrodite - Increase farm resource collection by 20% + 1.5% for every power active on this city for 2 hours (up to 50%). Additionally, increase farm trade output by 10% while this power is active:
Click Map view then scroll to chosen city - click city - click "enact divine power" then select 'Hymn to Aphrodite', cast it.
  • Pygmalion - Increase population limit by 5 for every farm level.:
No casting required. Pygmalion is a passive spell which is active whenever a city worships Aphrodite.

Ares

  • Ares Sacrifice - Sacrifice up to 100 population's worth of non-mythical units you own in this city and gain 1 Fury for every 1 population sacrificed:
Click Map view then scroll to chosen city - click city - click "enact divine power" then select 'Ares Sacrifice' to cast it. Ares Sacrifice can only be cast on your own cities.
  • Ares Army - Consumes the entire fury pool. For every 10 points of Fury consumed this way, add one Spartoi to the offensive command (rounded down):
Click on the outgoing/returning attack you wish this power to be enacted on and then choose it.
  • Bloodlust - Improve offensive ability of all attacking units by 5% + 1% for every 200 Fury available. Additionally, 50% of your dead unit's population return to you as Fury once the battle has ended:
Click on the outgoing/returning attack you wish this power to be enacted on and then choose it.
  • Spartan Training - All recruitment orders in the barracks are accelerated by 70% + 1% for every 100 Fury available for 6 hrs.:
Click Map view then scroll to chosen city - click city - click "enact divine power" then select 'Ares Sacrifice' to cast it. Ares Sacrifice can only be cast on your own cities.

Use of Divine Powers

The same divine powers may not be used in the same village simultaneously. For example, Call Of The Ocean may not be used again whilst it is already in action in a village. However, different divine powers can be used in parallel. For example, you can have Happiness and Population Growth going simultaneously in a village without any conflicts.

Em geral, mais de um poder divino não pode ser lançado em um ataque. Portanto, se algum dos itens a seguir já tiver sido lançado, você não será capaz de lançar outro (exceto se o ataque tiver a Purificação lançada):