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====Efeitos Raros====
====Efeitos Raros====
{|class=wikitable style="text-align: center;"
{|class=wikitable style="text-align: center;"
!width="200px" | Name
!width="175px" | Nome
!width="75px" | Icon
!width="75px" | Icone
!width="400px" | Effect
!width="225px" | Descrição
!width="225px" | Efeito
|-
|-
  |align="center"|'''Improved Defense (rare)'''
  |align="center"|'''Defesa Melhorada (raro)'''
  |align="center"|[[File:Rare_defense_boost.png]]
  |align="center"|[[File:Rare_defense_boost.png]]
  |align="center"|The units of the city fight with 5% more defensive strength for 12 hours.
  |align="center"|A defesa da sua cidade é mais eficaz do que o habitual.
|align="center"|Todas as unidades defensivas da cidade são 5% mais eficazes durante 12 horas.
  |-
  |-
  |align="center"|'''Improved Attack (rare)'''  
  |align="center"|'''Ataque Melhorado (raro)'''  
  |align="center"|[[File:Rare_attack_boost.png]]
  |align="center"|[[File:Rare_attack_boost.png]]
  |align="center"|The units of the city fight with 10% more offensive strength for 12 hours.
  |align="center"|Os ataques da sua cidade são mais eficazes do que o habitual.
|align="cente"|Todas as unidades atacantes da cidade são 10% mais eficazes durante 12 horas.
|-
|-
  |align="center"|'''Reduced Recruitment Times (rare)'''  
  |align="center"|'''Tempo de Recrutamento Reduzido (raro)'''  
  |align="center"|[[File:Rare_unit_order_boost.png]]
  |align="center"|[[File:Rare_unit_order_boost.png]]
  |align="center"|Recruitment times for new and existing unit orders are reduced by 25% for X time.
  |align="center"|As unidades são recrutadas muito mais rapidamente.
|align="center"|Os tempos de recrutamento para todos os recrutamentos em andamento e novos diminuem 25%. Este efeito dura X horas.
|}
|}



Edição das 13h46min de 16 de maio de 2019


Você poderá ativar em suas cidades certos tipos de bônus, esses bônus são conquistados através de eventos, bônus diário, missões de ilha, etc. Lembre-se que eles não são cumulativos, ou seja, não é possível a ativação de um bônus em cima de outro do mesmo tipo. Será necessário aguardar o término de um, para a ativação de outro.


Efeitos épicos > Efeitos raros > Efeitos regulares

Efeitos de Combate

Os efeitos dos poderes de combate dão a vocês uma ajuda em tudo que envolve combate, seja ele ataque, defesa ou até mesmo pontos de combate.

Efeitos Regulares

Nomes Ícones Descrição Efeitos
Ataque do Mirmidão Myrm.png Um soldado veterano mirmidão está de visita à sua cidade e partilha com os seus guerreiros a vasta experiência de combate que adquiriu ao longo de muitos anos. Ele é especialista em coordenar ataques, mas fraco em defender. Durante as próximas 12 horas, as suas unidades terrestres causarão mais 10% de danos nos seus ataques, mas serão 10% mais fracas para defender.
Defesa Troiana Trojdef.png Tornar-se um mestre na defesa de cidades fortificadas. Coloca armadilhas à volta da cidade e envia mais guerreiros para as muralhas. Durante as próximas 12 horas, o valor defensivo do nível atual da muralha da sua cidade aumenta +1, e você recebe mais 5 milícias por cada nível da fazenda até o nível 25.
Sentidos Divinos Sentidos divinos.png Energia preternatural flui através dos corpos das suas tropas, dotando-as de sentidos particularmente apurados durante as próximas horas. Os pontos de combate que você recebe serão multiplicados por 4 durante as próxumas 1 dia. Este efeito aplica-se a todas as suas cidades.
Movimento de Tropas Melhorado Move.png As unidades da sua cidade deslocam-se mais rapidamente do que o habitual. As suas unidades deslocam-se 30% mais rapidamente durante X horas.
Iluminação de Tique Tyche attack.png Tique acende a chama interior das suas tropas. As unidades atacantes na cidade são 10% mais eficazes durante 1 semana
Encorajamento de Tique Tyche defense.png Tique anima suas tropas para defenderem a sua cidade com vingança. As unidades defensivas na cidade são 5% mais eficazes durante 1 semana.
Motivação de Tique Tychemoti.png Tique abençoa as suas tropas para que se sintam mais motivadas durante o treino. Por X semanas de ouro, você pode reduzir o tempo de recrutamento de todas as unidades em 20%.

Efeitos Raros

Nome Icone Descrição Efeito
Defesa Melhorada (raro) Rare defense boost.png A defesa da sua cidade é mais eficaz do que o habitual. Todas as unidades defensivas da cidade são 5% mais eficazes durante 12 horas.
Ataque Melhorado (raro) Rare attack boost.png Os ataques da sua cidade são mais eficazes do que o habitual. Todas as unidades atacantes da cidade são 10% mais eficazes durante 12 horas.
Tempo de Recrutamento Reduzido (raro) Rare unit order boost.png As unidades são recrutadas muito mais rapidamente. Os tempos de recrutamento para todos os recrutamentos em andamento e novos diminuem 25%. Este efeito dura X horas.

Efeitos Épicos

Nomes Ícones Descrição Efeitos
Ataque Melhorado (épico) Epic attack boost.png Os ataques da sua cidade são mais eficazes do que o habitual. Todas as unidades atacantes da cidade são 20% mais eficazes durante 1 dia.
Defesa Melhorada (épico) Epic defense boost.png A defesa da sua cidade é mais eficaz do que o habitual. Todas as unidades defensivas da cidade são 10% mais eficazes durante 1 dia.
Tempos de Recrutamento Reduzido (épico) Epic unit order boost.png As unidades são recrutadas muito mais rapidamente. Os tempos de recrutamento para todos os recrutamentos em andamento e novos diminuem 50%. Este efeito dura X horas.

Combat Penalties

Name Icon Effect
Attack Penalty Attack penalty.png The units of the city fight with Y% less offensive strength for X time.
Defense Penalty Defense penalty.png The units of the city fight with Y% less defensive strength for X time.

Unit Reinforcements

These boosts provide you with various types of units.

Instant Land Units

Name Icon Effect
Side by side with Archers Arquivo:Instant archers.png Your selected city receives X Archer(s).
Side by side with Hoplites Arquivo:Instant hoplites.png Your selected city receives X Hoplite(s).
Side by side with Swordsmen Arquivo:Instant swordsmen.png Your selected city receives X Swordsmen.
Side by side with Slingers Arquivo:Instant slingers.png Your selected city receives X Slinger(s).
Side by side with Horsemen Arquivo:Instant horsemen.png Your selected city receives X Horsemen.
Side by side with Chariots Arquivo:Instant chariots.png Your selected city receives X Chariot(s).
Side by side with Catapults Arquivo:Instant catapults.png Your selected city receives X Catapult(s).

Land Unit Reinforcements

Name Icon Effect
Swordsmen Reinforcement Swordrein.png You will receive Y swordsmen per hour for X hours.
Archer Reinforcement Arcrein.png You will receive Y archers per hour for X hours.
Slinger Reinforcement Slingrein.png You will receive Y slingers per hour for X hours.
Horsemen Reinforcement Horserein.png You will receive Y horsemen per hour for X hours.
Hoplite Reinforcement Hoprein.png You will receive Y hoplites per hour for X hours.
Chariot Reinforcement Charrein.png You will receive Y Chariots per hour for X hours.

Instant Naval Units

Name Icon Effect
Side by side with Transport Boats Arquivo:Instant boats.png Your selected city receives X Transport Boat(s).
Side by side with Fireships Arquivo:Instant fireships.png Your selected city receives X Fireship(s).
Side by side with Fast Transport Boats Arquivo:Instant fast boats.png Your selected city receives X Fast Transport Boat(s).
Side by side with Triremes Arquivo:Instant triremes.png Your selected city receives X Trireme(s).
Side by side with Colony Ships Arquivo:Instant colony ships.png Your selected city receives X Colony Ship(s).
Side by side with Light Ships Arquivo:Instant lightships.png Your selected city receives X Light Ship(s).
Side by side with Biremes Arquivo:Instant biremes.png Your selected city receives X Bireme(s).

Naval Unit Reinforcements

Name Icon Effect
Lightship Reinforcement Lightrein.png You will receive Y lightships per hour for X hours.
Bireme Reinforcement Birrein.png You will receive Y biremes per hour for X hours.

Instant Mythical Units

Name Icon Effect
Side by side with Hydra Arquivo:Instant hydra.png Your selected city receives X Hydra.
Side by side with Cyclops Arquivo:Instant cyclops.png Your selected city receives X Cyclops.
Side by side with Medusae Arquivo:Instant medusae.png Your selected city receives X Medusae.
Side by side with Cerberuses Arquivo:Instant cerberuses.png Your selected city receives X Cerberuses.
Side by side with Griffins Arquivo:Instant griffins.png Your selected city receives X Griffins.
Side by side with Calydonian Boars Arquivo:Instant boars.png Your selected city receives X Calydonian Boars.
Side by side with Harpies Arquivo:Instant harpies.png Your selected city receives X Harpies.
Side by side with Pegasai Arquivo:Instant pegasus.png Your selected city receives X Pegasai.
Side by side with Centaurs Arquivo:Instant centaurs.png Your selected city receives X Centaurs.
Side by side with Minotaurs Arquivo:Instant minotarus.png Your selected city receives X Minotaurs.
Side by side with Erinys Arquivo:Instant erinys.png Your selected city receives X Erinys.
Side by side with Manticores Arquivo:Instant manticores.png Your selected city receives X Manticores.
Side by side with Divine Envoys Arquivo:Instant envoys.png Your selected city receives X Divine Envoys.

Mythical Unit Reinforcements

Name Icon Effect
Eriny Reinforcement Erinrein.png You will receive Y Erinys per hour for X hours.
Harpy Reinforcement Harprein.png You will receive Y Harpies per hour for X hours.
Centaur Reinforcement Centrein.png You will receive Y Centaurs per hour for X hours.
Minotaur Reinforcement Minorein.png You will receive Y Minotaurs per hour for X hours.

Heroes

These boosts aid your heroes.

Coins

Name Icon Effect
Coins of War Warcoin.png You will receive X coins of war.
Coins of Wisdom Wiscoin.png You will receive X coins of wisdom.
Coins of War and Wisdom Arquivo:Hero coins both.png You will receive X coins of war and Y coins ofwisdom.

Experience

Name Icon Effect
Travelling Mentor Mentor.png The hero of the city receives 2 experience points per hour for X hours.
Luxury Residence Luxres.png The hero of the city receives 2 experience points and doubles its strength for 24 hours each day at midnight for X weeks.

Rituals

Rituals provide additional effects to divine powers.

Name Icon Effect
Chain Lightning Chain.png Whenever the divine power, "Lightning", is launched from this city, an additional 2% of the troops stationed in the targeted city (including support units) will die. The effect lasts for X hours.
Divine Intervention Divinter.png Whenever the divine power, "divine sign", is launched from this city, divine envoys totaling 5% of the population will be recruited in addition to the usual effect. The ritual lasts for X hours.
Invocation of the Nereids Invo.png During the next X hours, whenever the divine power, "Call of the Ocean", is launched, the cost of the ships will be lowered by 30% in addition to the usual effect.
Marriage of the Aristocrats Aristo.png During the next X hours, whenever the divine power, "Wedding", is launched from this city, resources totaling 5% of the warehouse storage capacity will be added in addition to the usual effect.
Demoralizing Plague Demor.png During the next X hours, whenever the divine power, "Plague", is launched from this city, 3% of the target units will flee to your city in addition to the usual effect (if your population is sufficient available).
Sudden Support Sudden.png During the next X hours, whenever the divine power, "Patroness", is launched from this city, random units totaling 5% of the population available will be added in addition to the usual effect.
Passionate People Passion.png During the next X hours, whenever the divine power, "Population Growth", is launched from the city, the land unit resource cost will be reduced by 30% in addition to the usual effect.
Divine Will Divinewill.png During the next X hours, whenever the divine power, "City Protection", is launched from this city, the defensive units in their hometown will have a 20% chance to resurrect after a victory during the term of the City Protection spell.
Suffering and Grief Suffer.png During the next X hours, whenever the divine power, "Earthquake", is launched from this city, the targeted city's resource production will be reduced by 30% and the units recruitment time will be reduced by 20% for 12 hours.

Resources

Resource Boosts

Regular Bonuses

These boosts will give you more resources.

Name Icon Effect
Tyche's Blessing of Wood Woodbless.png Wood production is increased by 20% for X weeks.
Tyche's Blessing of Stone Stonebless.png Stone production is increased by 20% for X weeks.
Tyche's Blessing of Silver Silvbless.png Silver coin production is increased by 20% for X weeks.
Wood Package Woodpak.png You instantly receive X wood.
Stone Package Stonepak.png You instantly receive X stone.
Silver Coins Package Silvpak.png You instantly receive X silver coins.
Mixed Resource Package Mixedpak.png You instantly receive X wood, X stone, and X silver coins.
Favor Package Favorpak.png You instantly receive X favor (for currently selected god only).
Favor of the Gods Arquivo:Favor of gods.png You instantly receive X favor (for currently selected god only).

Rare Bonuses

Epic Bonuses

Resource Penalties

Name Icon Effect
Wood Production Penalty Wood production penalty.png Wood production is decreased by Y% for X time.
Stone Production Penalty Stone production penalty.png Stone production is decreased by Y% for X time.
Silver Production Penalty Iron production penalty.png Silver coin production is decreased by Y% for X time.

City

These boosts help with city related tasks.

Regular Bonuses

Name Icon Effect
Accelerated Construction Accelcon.png Constructions in the city are accelerated by 30% for X hours.
Tyche's Feast of Fortune Tychefeast.png The costs of city festivals are reduced by 20% for X weeks.
Great Land/Land Extension Boundary.png The city receives X available population.

Rare Bonuses

Name Icon Effect
Efficient Architects (rare) Rare building order boost.png New building orders are reduced by 25% for X time.

Epic Bonuses

Name Icon Effect
Efficient Architects (epic) Epic building order boost.png New building orders are reduced by 50% for X time.